Rising from the dead for Christmas

Well, my deadlines are finally over, and that means I can actually update my blog again after a very stressful month. I’m not gonna lie though, there’s probably very little chance of me updating that much.

In terms of gaming, I haven’t actually had time to do much to be honest. I’ve only just had the opportunity this past week to catch up on all my gaming news, previews and reviews. Sitting down to read my GamesTM magazine was a bizarre thrill. After reading up on Bioshock Infinite and Dead Space 3 it’s safe to say I am incredibly excited about both of them. Even though Dead Space 3 is taking an entirely new route with the co-op, it still looks pretty damn terrifying. Bioshock Infinite excites me because the world is actually alive this time. From what i’ve seen and heard of Infinite, it looks as though we are going to be witnessing the rapid decline of Columbia, as opposed to walking into a wrecked city full of spliced up lunatics.

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Classic Bioshock, with a twist

I downloaded the demo for Ni No Kuni for PS3 the other day, but I’m a little bit disappointed to be honest. The demo has two sections to play, but both pretty much just entail boss battles. I was expecting more of an introduction to the story (especially since it was a 2.7GB download), but I’m still planning on getting the game when it comes out. A Ghilbi-animated game from Level-5? What isn’t to love?

A Ghibli JRPG? I'm sold

A Ghibli JRPG? I’m sold

I’ve been replaying Cafeteria Nipponica while I wait impatiently for a new translated Kairosoft game on Google Play, and about a week ago The Pyraplex became available. Of course I jumped on that as soon as I could and have played it twice already, the second time I played through it on the way to and from London to see the man. I’m still hoping, because I’m greedy, that there will be another one out in time for Christmas. Looking at the Japanese website just made me crave more Kairo goodness.

Not the best, but it passes the time

Not the best, but it passes the time

Anyway, it’s Christmas in a few days and I am excited, but also kind of not feeling like it’s that close. I have all my presents from family in my hometown under my little Christmas tree in my room, but it just doesn’t feel like it’s happening on Tuesday. Here’s to hoping there’s a few games hidden inside some of that shiny wrapping paper.

Expect the obligatory Christmas post with lots of pictures, and a merry Christmas to all my readers.

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DmC Demo Impressions

As soon as I saw that a demo for DmC had come out on Xbox Live yesterday, I ran to the controller, fired up my console and got right onto downloading that thing of beauty. To be perfectly honest, I had completely forgotten when it was coming out as well as what month it was thanks to stress at university. It took an age for the demo to download, but I finally got to play it at atound 11PM last night. Here are my thoughts on it;

First of all, I will say I’m still a little on the fence about this rehashed Dante. Only because I’m a fan of the Devil May Cry series and Dante should, to me, be in his big red trenchcoat, and have white hair. This ‘new’ Dante appears to have much the same attitude as the ‘old’ Dante however from what I gleamed last night. I think that DmC will have to be taken at face value, and as an indpendent game as opposed to a follow on if I am to enjoy it properly.

I was quite impressed with the ease of the battle system, and the variety of attacks that were available to me. The demo briefly explains to you that Dante is half angel, half demon, and this translates into his attacks. On one side you can use angel attacks which from what I could gather would mainly involve spinning around a scythe and attacking multiple enemies at once. On the other hand you could use devil attacks, which primarily seemed to be much heavier, bludgeoning attacks. For me, someone who likes to attack everything all at once, the angel attacks were really useful. Dante feels much faster during battles in this game than he has done in previous titles. Whether this is due to his ‘younger’ age or just an improvement in the system, it just feels as though he flows better throughout the battle scene even when using his heavy devil attacks.

Story wise, I’m not entirely sure what it’s all about as the demo didn’t give too much away, but from what I gather there is an anti-demon group, led by a strange masked figure who sends out cryptic video messages on the internet. This group are trying to send the demons back to where they came from. Who is the demon’s target? Dante of course, and as you travel along with an unnamed woman, you will enter different dimensions and be forced the fight demons as they manipulate the buildings and walls around you in an attempt to crush you between concrete.

I did get a little bit of a feel of Bayonetta with the changes in dimensions, mixed in with a dash of crudness from Dantes Inferno, which is by no means a bad thing, but I hope I won’t get that feeling through the whole game when it comes out in January.

All in all a pretty good demo that lets you play for quite a bit, and even lets you kick some demon boss ass one you complete the first section. If you’re a Devil May Cry fan, give DmC a go and let me know what you think of it too.

Alpha Impressions of Need For Speed Most Wanted on PS3

Today I decided to take a trip to Manchester in search of inspiration (and a plethora of leaflets) for my PR project at university. I trawled up and down Manchester trying to find horror themed leaflets, memorabilia, locations and tried (and failed) to get some free stuff. Of course I added in a little bit of shopping because it would have been rude not to, and I purchased a new book that will no doubt make its way to my ‘pile of shame’.

I’m rambling though. The point of this is that today I got play Need For Speed Most Wanted in a little pop up booth in Manchester. The game isn’t out until November 2nd, but there it was, available in multiplayer and single player. The game was only in its alpha stage so of course it wasn’t perfect, but it was close enough.

The guys at EA were very friendly and explained the whole concept of the game to me. I’m not used to playing racing games on the PS3, so I slightly missed the clunkiness of my Xbox controller, but I got on with it. After an initial console crash I got stuck into single player, swiftly plowing straight into a wall and wrecking my car instantly.

The first thing I noticed once I got into it however is that the cars I drove were very smooth handling. Almost a bit too smooth for my liking at times, but then that could have just been first time nerves and my lack of knowledge about the track. I played a few races to get used to the terrain and the controls. I have not played the first Most Wanted, but the closest I can compare this game to is Undercover in terms of visuals. It has a very arcade feel to it which is nice for those of us that do not like simulation racers and just want some fast cars in our lives.

The multiplayer took the form of a 3 stage competition. Whether this is what will happen in the released game I do not know, but this is what we did today. Our first event was a speed test which I am pleased to say I came first in with excessive use of NOS. Our second event was a race against each other. I believe I came fourth in that as there were some much better players there than me and I was once again far too busy nosediving into buildings to come first. Our final event was a jump test, but I believe I didn’t reach the meet point in time as I had been too busy driving off into the distance and getting some drifting action going on.

So far I don’t think that the Most Wanted looks as good as Hot Pursuit, but then I just love that game and it’s all about personal preference. When it comes to November 2nd I will definitely be giving it another go and seeing how much stuff I can destroy and how many drift points I can rack up.

The end of the drought

I’ve gone quiet again, but simply because I’ve actually been having an enjoyable end to my summer. After losing my job in July I’ve been scrimping every penny and not really going anywhere so I could have a nice week with my boyfriend before going back to uni. It was tough, but I did it and I feel so much better after having a week of eating out pretty much every night, and general geekery. I managed to acquire some new shoes (Converse All Star), and a rather shiny Limited Edition box set of the Kuragehime (Princess Jellyfish) anime from the boyfriend too, so all in all it was a good week.

Anyway, onto the gaming. The summer of drought is finally nearing its end, and I really haven’t done much gaming at all. I spent a lot of time the past few weeks playing Oh! Edo Towns and Venture Towns on my phone as they had just come to Android. I really enjoyed them both but they Venture Towns was especially difficult to progress on my initial play through. I’ve played both several times though, and I adore building games so I was so addicted. I think one day last week I was sat in bed with the boyfriend playing Venture Towns, as he played GT5 on the PS3. Ah, two geeks gaming together.

Moving on, I was deeply disappointed and rather annoyed that Persona 4 Arena was delayed without me even being informed by Amazon. Instead I was merely told there was a problem with them getting stock from the supplier, so I raged about that for quite some time. It’s meant to be getting shipped out today, but I can see it being delayed again, leaving me with no time to play it before I go back to university. There’s nothing worse than a delayed release date on the initial day of release.

This artwork is beautiful, fullstop

This artwork has always been appealed to my morbid taste

I’m getting more and more excited for Borderlands 2. Just entered into a competition to win a copy of the Ultimate Loot Chest edition of the game, so keep your fingers crossed for me! It looks stunning, and I just hope that they’ve maintained the humour of the Claptraps and the general insanity of the characters. If I don’t win though, I’ll have to hope my student loan has come through so I can get it when I go back to uni.

And now that I am have checked my Amazon order, I am raging over the fact that I think Persona 4 Arena has been delayed AGAIN without Amazon notifying me. This calls for some camp, beautiful anime. I promise some more updates very soon once the games start rolling in again, and when things aren’t so busy.

Yes, it is as camp as it looks, and it's amazing

Stunning artwork, whacky story, perfection

 

 

Classic VS Modern…FIGHT!

It’s been a week of classic and modern gaming for me, not just in my own personal gaming experiences, but also in the news. I’ve bought an old and a new game for a total of £7, and my two biggest news stories have involved a new game and a classic favourite of mine.

Lets start with my most recent purchases. Wild Arms is a PsOne Classic on the PSN that I snapped up for £3.99 earlier this week. Anyone who knows my love for JRPGs will appreciate why I just had to have this. I’m going to attempt to write a retro review of it when I’ve finished, but I’m only about 10 hours into it at the moment. Anyway, it’s a really good classic JRPG, and I remember my parents playing the Wild Arms series when I was much younger, so I never really dipped my toes into it. I’m glad I spent the money though as it gives a real sense of nostalgia and joy being able to play a sprite animated, turn based, “oh my God the world is ending!” style game for the first time in a while. The story isn’t really anything to write home about (yet), but it’s entertaining nonetheless to pass the time with.

Don't judge Wild Arms by its graphics alone

Don’t judge Wild Arms by its graphics alone

There is also a new Kairosoft game on the Android store which I discovered at 2AM on Wednesday morning. Needless to say, £2.99 and several hours later I was very tired, but it was so worth it. The latest sim-style gem from Kairosoft is called The Sushi Spinnery, and lets you take control of a new Sushi-belt restaurant. Yes it’s pretty much the same concept as every other Kairosoft game, but that’s not the point. They’re fun, they have different things to do in each one, and well, I just love sushi. Playing this game did make me want to go and make some sushi, so if sales of nori sheets and sushi rice suddenly increase over the next week or so I won’t be surprised.

Persona 4 Arena looks stylish and well thought out

Persona 4 Arena looks stylish and well thought out

Now we move onto the news that excited me;  Persona 4 Arena on X360 and PS3. Of course I’ve known about the game for a while, but new videos have surfaced, and it looks amazing. I’m a massive fan of the Persona series, but I was a little scepitcal about this when it was first announced, but I have to say it’s looking pretty awesome now. I love that they have included characters from Persona 3, and watching some of the videos from it the battle system looks completely insane. It’s oh so Japanese, and that makes it even better. Aigis suddenly pulling giant guns out of nowhere, and Mitsuru casting Mabufu on an unsuspecting enemy. I need this in my life.

On a final note, there has been something in gaming news that doesn’t so much excite me, but I do have my own thoughts on it; Final Fantasy VII re release on PC. Now, everyone knows I love Final Fantasy VII more than any other game on the planet, but I’ve always been dead set against any sort of remake of it. I was even a little iffy about Advent Children because of it clearly having voice acting int it, but they pulled it off quite well. This PC re release isn’t a remake though, it’s exactly what it says on the tin; a straight re release of a game that’s already available on PC. Admittedly the original is probably not able to run on current Windows systems, but it still seems kind of pointless to me. I still have my original PSOne copy from 1997, and if I really wanted to I could download it onto my PS3 or PSP. I just don’t see point in the straight re release when they’re not even offering much in the way of new content either. They are including something to boost your stats to the max which to me is just cheating. FFVII is not a difficult game to level up in. As long as you know the best place to go and level up in then you’re sorted. There is no challenge in a game that allows you reach level 99 straight away.

Please stop cashing in Squeenix

Please stop cashing in Squeenix

I guess it’s just me but I’d rather they left FFVII on it’s pedestal and stopped bringing it down to cash in on it.